is there a limit on the number of directional lights supported by LWRP? I was told it is one, which seems to be the case, but it seems that I am able to make two directional lights work albeit with just one casting shadows
The LWRP does not appear to support multiple directional lights. However, non shadow casting directional lights can be baked into the spherical harmonic ambient lighting at runtime, which the built in rendering paths can do as well.
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cool this is what happened very likely