LWRP Fresnel effect Applies to SceneView, but not to GameView.

I want the Frennel effect to work like Scene View.
However, it behaves differently in the Game View.
What’s wrong?

I use LWRP 6.9.2
And this Shader Graph is unlit.

5249684--524444--view_2.PNG


This is caused by camera setup.

You set the camera’s Near to 0.3 and Far to 1000. It’s fixed.

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