I’ trying to export a project to my fairly old Huawei P8 lite.
- I get a black screen when I export it with Color Space set to Gamma.
- Changing it to Linear, Unity asks me to remove GLES2 support.
- When I try to build with these settings, Unity tells me, that my device has no GLES3 support…
Am I wrong or does the Light Weight Render Pipeline actually have higher requirements than the regular rendering?