The LWRP is causing a ghost image that is flipped horizontally and the ghost is unlit.
Any thoughts? All help appreciated. Cheers, Michael B
This occurs on a sprite where I set the Material to a newly created material using the LWRP 2d default sprite shader.
If the image isn’t showing, it is located here:
http://michaelb.tv/images/ghostsprite.png
dquek
July 23, 2019, 6:13am
2
Scatabrain:
The LWRP is causing a ghost image that is flipped horizontally and the ghost is unlit.
Any thoughts? All help appreciated. Cheers, Michael B
This occurs on a sprite where I set the Material to a newly created material using the LWRP 2d default sprite shader.
If the image isn’t showing, it is located here:
http://michaelb.tv/images/ghostsprite.png
Hi there,
From the Image, which sprite are you referring to?
===============
Have you reported a Bug via Bug reporter yet?
If we have a small sample project in the bug report, this helps us to debug the issue much faster.
You can file a bug report with a sample repro project through = Unity > Help > Report a Bug…
dquek:
Hi there,
From the Image, which sprite are you referring to?
===============
Have you reported a Bug via Bug reporter yet?
If we have a small sample project in the bug report, this helps us to debug the issue much faster.
You can file a bug report with a sample repro project through = Unity > Help > Report a Bug…
FYI: I have submitted a bug report and project and was told they could reproduce the behavior and submitted to devs.
The green line is the sprite. The other yellowish unlit one is the ghost image. It’s flipped in the Y of the green line.
Cheers, Michael B
1 Like
dquek
July 24, 2019, 2:17am
4
Scatabrain:
FYI: I have submitted a bug report and project and was told they could reproduce the behavior and submitted to devs.
The green line is the sprite. The other yellowish unlit one is the ghost image. It’s flipped in the Y of the green line.
Cheers, Michael B
Thanks for the bug report! We will take a look from there.