Not sure if this is a known issue, but the LWRP SRP batcher is broken for me on Android.
Using Unity 2019.1.9f1, LWRP 5.7.2
When enabled, only a few objects render. When off, all objects render
Trying to figure out what makes some render and others not.
When I get time I’ll submit a bug report. But just wondering if this is a current active issue?