[LWRP] Turn off "Receive shadows" on custom PBR shader graph

Hi, standard LWRP “Lit” and “Simple Lit” have a checkmark for turning off “Receive shadows”. I don’t see anything similar for custom lit (PBR) shader graphs. Am I missing something?

/Wendelin

Nope, you’re not missing anything. It’s a feature missing from Shader Graph, though I believe it can be replicated by using the setting for disabling shadow receiving on the renderer component itself, which is more efficient anyway.

Otherwise bring it up in the Shader Graph forum.

Thanks, will do that, especially because the mesh renderer component doesn’t have that old checkbox for “receive shadows” anymore (I’m using 2019.1.b8).

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