I’m trying use the Asset Bundles example project. I’ve not edited any of the tutorial but when I run any script that calls BuildAssetBundle() I get the following error.
LZMA Compression failed
UnityEditor.BuildPipeline:BuildAssetBundle(Object, Object[ ], String)
ExportResource:ExportResourceNoTrack() (at Assets/Editor/ExportResource.js:22)
Any ideas why LZMA compression might be failing?
I’m using Unity 3.0.0f5 on Windows 7.