M1 macbook almost 10 times faster than my windows why is that?

Normally I never used my macbook for game development, I always developed on my windows computer. Yesterday I wanted to develop on my macbook and I couldn’t believe the results. Compile times are almost 5-10 times faster. After making a script change, it takes 4-7 seconds on my windows computer, while the macbook does this in about 1 second.

I was really surprised by this, I don’t think my windows computer is much worse than the macbook in terms of hardware, why do you think this is happening?

Windows pc specs
16gb ram
i5 11400f
gtx 1660 super
m2ssd 3500mbs read 2100mbs write

Macbook specs
Default M1 macbook with 16gb ram

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8 Cores > 6 Cores.

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There are fewer delays in data transmission between hardware components on Apple Silicon.

All critical components are located on system-on-a-chip and not as separate modules.

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Still I wasn’t expecting such a big time difference to be honest, Im surprised.

So, would it be wrong if I assume that silicon processors will always have faster Unity compile times than Intel/AMD processors? (For processors at the same level)

Thank you both

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I guess you’re trying to ask about ARM processors vs Non-ARM processors. No, this is not always the case. But Apple shows great results.

Windows machines also provide ARM processors, so there is a Unity version for such processors: Native Windows on Arm beta support in the Unity Editor is now available


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I understand now, thanks

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Antivirus?

Apple don’t have that. Windows has one built-in. Quite often people actually pay money for this bloatware only to have their computer’s performance crippled and regular applications left defunct due to “potentially harmful file found” thanks to no-good heuristics.

Exclude your project path from live / online virus scans and see if this speeds things up.

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May I suggest this also? Set up a Dev Drive on Windows 11 | Microsoft Learn

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