Mac App rejected due to App is writing to [~/Library/Logs/Unity].

Hey,
So my I am trying to submit a game to the Mac App store, but it keeps getting rejected with the following explanation.
2.30 Apps that do not comply with the Mac OS X File System documentation will be rejected

Jul 26, 2011 05:00 PM. From Apple.
As communicated, your app was found to be out of compliance with App Store Guidelines. 2.30 - App is writing to [~/Library/Logs/Unity].

I am using the newest Unity. THere are no null references or errors in my code.
Thanks

Uncheck “debug log” or “player log” in your player preferences. Apple denies your app if you enable any logging features. Took a while for me to figure this out when it happened to me.