Our Mac AppStore App failed submission for the following reason. Note that we have already sucessfully submitted other Mac apps, so we know about code signign and other requirements and I think we have done that correctly.
This is an urgent matter, please help ASAP! I fear it can only be fixed by Unity. We are building with Unity 5.6.4p4.
Thanks! Michael / ClockStone
Guideline 2.4.5(i) - Performance
Your application still accesses the following location(s):
'~/.config/.mono/certs/CA’
The majority of developers encountering this issue are opening files in Read/Write mode instead of Read-Only mode, in which case it should be changed to Read-Only.
Other common reasons for this issue include:
-
creating or writing files in the above location(s), which are not valid locations for files to be written as stated in documentation.
-
writing to the above location(s) without using a valid app-id as a container for the written files.