Mac Book

Hello all! I just recently did a switch from Windows to Mac (Thank you for the applause!) My Black Mac Book Core 2 Due 1G RAM, is in the mail and is heading on over to me. I was just wondering, does unity do well on this Black Mac Book? Or have there been issues? From what I understand, the Graphics Card (At a BLAZING 64MB integrated) isn’t all that great. Any feedback would be awesome! Thanks.

-Xythe

Yes, the Intel GMA950 is not a great card, but it’s okay. The CPU is great and 1GB of RAM is good.

Unity itself does not care whether your MacBook is black or white :slight_smile:

Haha, I just had to brag about paying $150 more for the cooler looking black one.

I tested Unity on an old iBook 933 mHZ G4, with 512 Ram and 32 MB VidRAM. It worked without trouble. So with your black MacBook you will sure have lotsa fun… (even without Unity installed on it… :wink: )

The Macbooks have a very slow video card. Capability-wise, however, it’s very good.

This means you can author your game and see how it will look. When you need to playtest, just turn down the number of pixel lights - then the graphics won’t look so hot, but performance will be ok.

Another gig of ram will help, too - OSX is ram-hungry, and the integrated graphics borrows system ram for video, so you’re adding video memory as well, in a manner of speaking. I run Unity on a macmini w/ 2 gigs of ram, and it works beautifully.

I’ve been evaluating Unity on my girlfriend’s Blackbook over the weekend. She’s only got 512 RAM and while sluggish at some points, the editor otherwise runs perfectly. Multitasking while Unity is running can be a headache, but with twice the RAM, you may have a better experience. Performance in the game is not so good. When I need to test something, I just publish to web and view it on my PC.

Like said, performance very much depends on your game (objects, shaders, geometric complexity). Try setting pixel light count to zero in the Quality Settings for a quick test.