Right after update to the Mac OS Catalina I got my grid on scene view is very pixelated and strong. All gizmos are also pixelated. Anyone faced this issue? Mac Book Pro 2018 13’
Hello there, please follow the steps detailed here to file a bug report: https://unity3d.com/unity/qa/bug-reporting?_ga=2.238855360.1506675044.1572805904-1364330384.1571764025
Did this solve your problem? I have the same problem
version: 18.4.12f
Me too. macOS Catalina v10.15.2, MacBook Pro 2018 (graphics Intel Iris Plus Graphics 655 1536MB).
Just upgraded to Catalina and see the same issue… was a bug ever submitted for this or addressed?
I click on Unity Hub and then it says that it can’t be checked for malicious software…
Looks like that bug is still present in 2018.4.16f1 (LTS). As a workaround - I found out that if you enable the skybox in the editor, the grid will be rendered normally.
This JUST started happening to me, after a couple months running Catalina. Skybox trick doesn’t work. No steps to file a bug report… it just IS, as pictured above.
omg same to me I have exactly the same problem and don’t know how to deal with it! any idea?
May I ask how did you fix the problem? Now I can only run smoothly on unity2019 but 2018 will encounter the same gird bug
same problem here
Just “upgraded” to Catalina yesterday and stumbled upon this issue in Unity 2018.4.16. Upgraded to Unity 2018.4.23, but the bug is still there.
With screen tearing and jittering issue unfixed since 2018 I’m wondering – is macOS still a supported platform?
Same problem
I can’t do a bug report cause it happened like that from the start
when click shift on a game object that happens
I have Unity 2020.1.2f1 and have same problem.
The bug is still here in the latest unity 2020 1.4 on Mac OS. It goes away when you click in an empty part of the scene. It reappears when you click anywhere else.
For anyone still facing this issue, I was able to correct it by selecting a different ‘Shading Mode’ from the Scene view toolbar (e.g. Shadow Cascades) and switching back to Shaded. The other modes don’t look right though, so the bug is withstanding.
Thank you so much! Switching to Shadow Cascades worked for me as well. The problem only appears in Shaded mode. (Using macOS Catalina)
Same it also happens in MacOS Big Sur. And in prefab mode, and while dragging a selection marquee.
I’ve tried what’s mentioned above and also changing windows layout, nothing…
Unity fix please