Running version 2019.4.5f1 HDRP on Mac OSX Catalina 10.15.6 (Metal)
I was able to build before. If I open a new project and try and build it works, but my project won’t build anymore. Here’s the errors and screenshot attached of configuration for Player Settings. Even when I match a new project that works it won’t work.
BuildFailedException: The platform StandaloneOSX with the graphic API OpenGLCore is not supported with High Definition Render Pipeline
UnityEditor.Rendering.HighDefinition.HDRPPreprocessBuild.OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport report) (at Library/PackageCache/com.unity.render-pipelines.high-definition@7.3.1/Editor/BuildProcessors/HDRPPreprocessBuild.cs:50)
UnityEditor.Build.BuildPipelineInterfaces+<>c__DisplayClass15_0.b__1 (UnityEditor.Build.IPreprocessBuildWithReport bpp) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:411)
UnityEditor.Build.BuildPipelineInterfaces.InvokeCallbackInterfacesPair[T1,T2] (System.Collections.Generic.List1[T] oneInterfaces, System.Action
1[T] invocationOne, System.Collections.Generic.List1[T] twoInterfaces, System.Action
1[T] invocationTwo, System.Boolean exitOnFailure) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:391)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)
Thanks!