This happens on Windows too, try resetting the layout… I usually go for wide view, sometimes restart the editor and it stops doing it…
Would of thought they’d of fixed this by now, if you’d be so kind to to file ANOTHER bug report you’d be helping out your fellow dev’s.
It’s not a bug; you’re focussed on the wrong object. Hit “F” to focus on the object you want to zoom on.
–Eric
As a Maya user and a long time user of Unity, I know the keyboard layout and what to do. Still doesn’t stop it from splitting half the mesh from view. Usually I reset the scene view and it doesn’t happen for a long while…
