Hello to all, i want to do a game with unity like Machinarium.
Do you think unity can be a good chance for do graphic adventures?
What can you recommend to me?
Thanks
Hello to all, i want to do a game with unity like Machinarium.
Do you think unity can be a good chance for do graphic adventures?
What can you recommend to me?
Thanks
Yes definitely, Machinarium really isn’t very complicated programatically; it’s visually complicated, the main troubles would definitely be on the art side.
Look into ray casting; since you’d need to use that fairly often to get mouse clicks etc.
Then look into something like Vector3.MoveTowards to move the character to the mouse position, there are more complicated smoother ways of doing this but I’m assuming you’re a beginner.
It’s great for graphic adventures and it’s a cool way to learn unity, just place the pics just on top of each other on z axis in 3d, and tell the pictures what positions to travel to and when to appear. it is really easy, try a level.
if you do the art for the game and it’s on par with machinarium, make the story and art and i can do all the coding.