MacOS build crashing with SIGABRT error

Hi

I have a commercially released game, built on a Windows, that has been working perfectly fine on Mac until a recent update. Now it’s been reported that it crashes on launch (I don’t own a Mac myself)

Unity version is 2017.2.0f3. I’m wondering whether an update would fix this.

Crash reports can be found here:

  1. CrashReport - Google Docs

  2. Player.log - Google Docs

Any ideas whats up?

Were you able fo fix it. I am having a similar issue just started out of the blue with a SIGABRT.