I have a magazine game object in the gun of the right hand of a humanoid character that is playing a reload animation. i was simply trying to record key frames of just the mag deactivated and reactivated. in the animation window it works as expected but at runtime it doesn’t play the keyframes for that mag. another interesting thing is the left hand has 2 game objects (mag detach and mag refill) those actually play its key frames at runtime the only difference is those are in the left hand. any help? thank you