Hi, I’m developing a mac application where I’d like to be able to use Apple Magic Trackpad gestures to make it easier to use for laptop users.
From some quick research it appears that these gestures are not yet supported in Unity and it just impersonates a mouse input. Can anyone confirm this?
It would be great to have pinch to zoom so any suggestions to how this can be done using the trackpad will be appreciated!
We do get gesture input in the editor (you can zoom to maximize views). But for gesture support in the runtime, we could currently only implement it in the standalone builds, as current OS X browser implementation will not relay gesture events to plug-ins.
“But for gesture support in the runtime, we could currently only implement it in the standalone builds”
How can I get gesture input? I’m currently not able to read mac trackpad input in my game on standalone build.