Hey,
I’m trying to get the MagicLeap XR Plugin 6.2.2 working the new InputSystem 1.1.0-pre5. I tried both packages in different version variations and preview packages but nothing helped.
The versions I tried under Unity 2020.3.11:
ML XR: 6.2.2 verified, 6.3.0-preview.2, 6.4.0-pre.3
InputSystem: 1.0.2 verified, 1.1.0-pre.5 and pre.6
The error from the screenshots describes, that the controller device cannot be created because of a mismapping of the bumper button. It seems like it expects another type than it is mapped to, namely AxisControl instead of ButtonControl. I’m not 100% sure which side is responsible for the error. But the script DeviceLayouts.cs that has the mapping (and is only executed under the new InputSystem) resides in the MagicLeap XR Plugin package.
Hey JimboJones,
I ran into the same problem, did you found a solution for this?
I do not even get the point of this issue, cause in DeviceLayout.cs the bumper IS a ButtonControl not an Axis !
Unfortunately, non of the devs answered here on the thread, so a lot of digging was necessary.
What version of the MagicLeap XR Plugin are you running? Could reach back out if this works for you as well, so I can set this thread to resolved? Much appreciated!
I did use 6.2.2, same as you.
I can not update to 6.4.2 (not available in Package Manager, using unity 2020.3.22).
Only to 6.4.1 and it seems to work now, I do not get the error message any more. (“seems” because I am far away of understanding the new input system in context with XR-Interaction Toolkit and so on:face_with_spiral_eyes:)