Can’t figure this one out.
I’ve started a new project and the traditional rotate xyz of my camera is gone.
With that i mean 0 to 360 degrees on x,y,z.
It now has a local rotation with x,y,z,w. these seem to have a range from -1. to 1. with 0. being center.
Can anyone tell me how to set the camera back to what I’m used to ??
Whats the term I’d need to use to search for a problem like this ?
I’ve looked over the forums and everything for hours but just can’t find it.
Any and all help appreciated.