Main Menu / InGame Menu without the reset level ?=(

Hi, I would ask how to do the main menu / ingame menu without the reset level … I could go back into the game … over here thinking I’d hidden under every menu level, and just switch between cameras … But I find it rather clumsy you sometimes idea how to solve it differently and more conveniently?

Sorry if there already is but it is actually the problem here that he found =(

sorry mi english…=)

You can use a GUI object with your menu and simultaneously using:
Time.timeScale = 0.0;
Then the game is paused until you put in your script:
Time.timeScale = 1.0;
Look at the documentation. :slight_smile:

Yes but I would like 3D scenes menu … for example S.T.A.L.K.E.R http://www.youtube.com/watch?v=-s5uId1JkUA&feature=related

a scene I did in the GUI skin = (

I don´t know if I understand you correctly but the menu can be in 3D also. You only need to position the menu gameobject in front of your camera (parented like a child) and pause the main game. Then a menu script manages the menu options.
The 3d menu object can be rendered or not depending if it is active.

hey good idea =) Like that create a 3D menu in front of the camera fps during play him and hide main menu / in-game menu will uncover! =) if I understood you correctly so it should be Like that, and sounds easy thanks