I don’t know what’s going on but my Main Menu in my game seems to be too big for my android screen, and my dad’s too whose screen is much bigger than mine. On my PC build however the screen is just fine :\ Also, the GUI in the levels is also normal and works just fine on android, but the main menu is the only one that causes problems >.< What’s going on guys
We need to see more information, but it;s almost certainly that your canvas scaling is setup wrong or that you’re not properly anchoring your UI elements (e.g. everything is just anchored to the centre of it’s parent component, where some things are naturally going to want to be anchored to the top / bottom / left / right etc). Also look at the size of your various components. You probably want to use ‘fit’ sizing for anything which covers the whole screen.