Hello,
I’ve set up a scene where I want to have a horse continually gallop forward. The forward motion is in the animation and it loops. Is there a way to have it maintain it’s forward motion in the scene without snapping back to it’s original position? I just want it to keep galloping indefinitely. I’ve clicked on just about everything in the animation inspector that deals with root motion.
Thanks in advance,
Laura
you need to check loop time and loop pose in the inspector
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Thanks,
I want it to keep galloping forward, not in place indefinitely. Inheriting it’s last position and adding to it with each loop. I think I need a something beyond a simple animator controller for this?
if your clip already have the root motion animation it should be only a matter of checking loop time and loop pose. For a forward motion only you can also check:
Root transform Rotation: Bake into Pose → you probably want a straight forward motion
Root Transform Position (Y): Bake into Pose → The height of the motion is probably the same for the whole clip.