Hello, when this script is activated, I have low framerate and performance issue.
public class turn_texture : MonoBehaviour {
public float offset;
public float speed;
public float reset;
void Start () {
}
void Update() {
if ( offset < 0.3f){
float zag = Time.timeSinceLevelLoad - reset;
offset = zag * speed;
this.renderer.material.mainTextureOffset = new Vector2(0, offset);
}
else {
this.renderer.material.mainTextureOffset = new Vector2(0, 0);
offset = 0;
reset = Time.timeSinceLevelLoad;
}
}
}
Can someone explain me why, and how to resolve it plz ?