Major GPU Issue when enabling Blit-Type Auto


This is what the game looks like for a few frames between the splash screen and the first scene

We are using Unity 2021.3.23f1 LTS
Test device is a OnePlus 10 Pro

The strange visual problems go away when enabling Blit-Type Always instead

Do you use any shaders or something else that uses blit?

The first scene that is shown only contains Unity UI (it’s a welcome screen) - and thus only the “UI-Default” shader. Its is also rendered correctly, but during the transition between the Unity splash screen and the first scene this strange effect happens