Make 2d Sprites Tile?
Is there a way to set an individual sprites tiling either via editor or through script?
I’m trying to create ladders of variable length (in units of 1 by X - so always in chunks of 1) and tile it accordingly.
I can do this currently using a Quad and mesh renderer and setting the tiling on the material instance via script, but was wondering if possible with the new sprites.
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