Make a Dark Cave-Like Area

Hi Everyone,
lighting in Unity is something that give troubles everytime. Probably someone would agree with me but obviously depends what you need to do.

My little game basically have one Scene with one directional light. While building the map I decided to build a cave inside it and guess what ? I need it to be completely dark. but this is the issue because my directional light keep lit everything even inside the cave.

Probably one of the answer might be to turn the directional light off via script… OK but what if I want to keep the main light On to lit all the scene and have specific area dark or black. there should be a way to do it.

Anyone has the Answer?
Cheers

Hi

Could you maybe send some pictures and examples so that it’s easier to follow :slight_smile:

Thanks!

Maybe cave walls are 1 sided mesh, so shadows wont work there?

I have the same question

Please check my response in the thread from @konsic - GI and seamless transition into the cave interior