I am having some hard time trying to get a air hockey puck to move around when it gets hit by a paddle, as well as bouncing off a wall. I’ve done some google searching, but didn’t find anything that could help me. ![]()
Can anyone help me out here?
I am having some hard time trying to get a air hockey puck to move around when it gets hit by a paddle, as well as bouncing off a wall. I’ve done some google searching, but didn’t find anything that could help me. ![]()
Can anyone help me out here?
Can you give a bit more detail about how you are approaching the game? For example, are you using the physics engine or handling the puck directly with your own code?
I would like to use the entire physics engine that comes with unity just because it is awesome. I want the puck to start moving slow when the game starts, and when one of the paddles hits the puck, it starts to go faster, and so forth. Does this help at all?
I really need help with this :0 I have no idea how the heck to even approach this.