I am making a car game. Right now, it is just a car game where you just drive around and jump of ramps. I was thinking of using OnColliderEnter on invisible boxes to establish waypoints scattered around the track. then when the car passes through say, 10 of them, it makes a var increase by 1. Then when that var has reached a max of 4 or so, then it displays a GUI saying YOU WIN!. This could then be used to make a simple tracking system to determine which car is in the lead. But i do not want to create a AI trakcing systme yet so yea…
I am not asking for a complete code, that would be nice, but not necessary.
Just a couple pointers in the right direction, maybe just a couple bits of pseudo code.
Thanks,
- Jordan