How do I get the count of childs with a desired name of a gameObject?
Basically what I’m trying to do would be a childCount but to only count the childs with the name I want
is this possble to achieve? I need it to update live so if a child gets destroyed the number decreases and if I add one, the number increases. So making an int variable and add +1 to it for each child with name wouldnt work because if I destroy one, it wont decrease te value.