Hi, I’m an animator and pretty new to c# and coding language here.
I want to make:
- A meshRenderer fadeIn in
duration right at startTime (ie when i press a button) - Then after a delayDuration from
startTime, do a fadeOut in anotherDuration
I’ve searched and be able to do a fadeIn and fadeOut after delayDuration separatedly (by follow the answer in this question and by adding a waitForSeconds)
but stuck at combining both of them together.
Very appreciate if someone can help.
Thank you.