So, in my game the main camera can revolve around a specific object in the middle of the scene, a planet actually.
All I want to do is to create a spawn point to spawn spaceships from time to time, but I don’t want to make them just simply appear in the middle of nowhere, I want to move this point so it always be in the opposite side of the camera, behind the planet.
Any ideas of how it should work?
P.S: English it’s not my first language, so sorry for any mistakes.
