For example, I have this struct:
[System.Serializable]
public struct Executables
{
[SerializeField]
MonoScript Command;
}
And I want to display a ReorderableList in every script using an array of Executables,
for example in:
public class TakeDamageFromTag : MonoBehaviour
{
[SerializeField]
string Name;
[SerializeField]
Executables[] Run;
}
Without having do define a new Editor for every script.