I am working on parkour mechanics. I have basic parkour mechanics (still buggy) but works fine.
Except for one bit…
the animation that plays goes 2 up on the y axis and rotates 35 d on the z axis. I want the animation to go a certain variable high so its more precise (this variable is determined by the height of the object (already scripted this don’t worry))
sorry for spelling and stuff in a rush
thank you plz repy