I’m making a horror game, and i need a gameobject to somehow disappear when a player enters a collider, i also need it to play a sound when the object dissapears. I need this to happen only once.
Preferred Language: c#
Thanks
I’m making a horror game, and i need a gameobject to somehow disappear when a player enters a collider, i also need it to play a sound when the object dissapears. I need this to happen only once.
Preferred Language: c#
Thanks
Look into triggers