Is it possible to make a game object invisible? I tried to change the opacity of the material’s color but it still appears in the scene.
To make a gameobject invisible you can disable its renderer component. If you dont need the object in the scene right now (including script functionality) you may also just disable the entire gameobject.
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One way you could do it is to deactivate the game-object during the script so it doesn’t appear in the scene:
public GameObject OBJECT1;
void Update();
{
// Collision/Way to Trigger
OBJECT1.SetActive(false);
}
}
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I want to make it invisible but listen to onTriggerEnter events.
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I want to make it invisible but listen to onTriggerEnter events.
Then, as i said, get its renderer component and set it to disabled. This just turns off rendering fucntionality, ie making the object invisible, while keeping all other scripts running.
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thankyou