Make animation go to child.,Make animation go to child

Hi! I’m pretty much new to Unity and I’m losing my cool over this problem.

I have an animator set on a parent but I want the child to be animated (With sprites)
Every time I drag a sprite into the timeline, it animates the parent and not the child.
Any suggestions?


You need to animate the Sprite property of the child’s SpriteRenderer.

You can start animating this property by:

  1. Clicking Add Property.

  2. Unfolding the child foldout.

  3. Unfolding the SpriteRenderer foldout.

  4. Clicking Sprite.

Now you can drag the sprites on to the time line.