Make Car look like it would move

Soo hey guys i am new to coding and things yu know, sooo my question is i want to make it look like my car would drive although it stays on the same place in a 3D game. I think i need a moving backround i guess? How can i do that?

And sorry for my bad english i am from Germany :confused:

You can Create 2 Image with " UI > Image" inside a canvas . And add which İmage you want to use for background . These 2 image will same. And they will moving. When First image passed, it would transform end of the queue.
There is simple example :

float arkaPlanKonum;
    //Second Background İmage distance. Middle of Image x coordinate
    float distance = 18.35f;
    
    // Start is called before the first frame update
    void Start()
    {
        bgPosition = transform.position.x;
        Debug.Log(bgPosition);
    }

    // Update is called once per frame
    void Update()
    {
        if(bgPosition + distance < Camera.main.transform.position.x)
        {
            BackgroundMove();
        }
    }

    void BackgroundMove()
    {
        bgPosition += (distance * 2);

        //New position's X and Y coordinates which is replace BackGround İmage
        Vector2 newPosition = new Vector2( bgPosition,10.35f); 
       // 10,35 is Heigh f image
        transform.position = newPosition;
    }