Make CrossPlatformInput Joystick scale with resolution

Hello,

how can I manage different resolutions with the Unity CrossPlatformInput joystick? My phone for example, has a relatively high resolution and the Joystick gets way too small. Also the radius of the Joystick is way too small.

What would be a good way to adapt the size?

Thanks in advance!

I think the best way is to make it dependent to screen resolution by multiplying it’s size by screen height or width. To do that you can use Screen.width and Screen.height