Make humanoid animations Mecanim compatible?

I have a set of humanoid animations (the female warrior set from the asset store to be accurate) and would like to make them compatible for Mecanim so I can use them on other characters.

Unfortunately I’m not very experienced with modeling or animating models, but I do have some modeling programs on my computer just in case I need them.

How would I make these animations Mecanim ready?

It’s hard to say, if they are already Humanoid animations then technically they are already Mecanim ready and all you would need to do is ensure that the avatar is set up correctly for them and that the character you are retargeting to is also set up as a Humanoid character.

If you intend on producing unique or custom Mecanim compatible content, I have released a new Kit designed to make this task a lot better than the painful FK Animation technique. Feel free to take a look : http://forum.unity3d.com/threads/203298-Mecanim-Humanoid-Animation-Kit

Hopefully you will be able to resolve the problem with retargeting your purchased animations to another character by ensuring both rigs are set up as humanoids.