I made a graphing calculator and I want to connect the points that are spawned with a LineRenderer.
I have this function that I want call the line with:
void DrawLine(Vector3 a, Vector3 b) {
// Code to draw line from a to b
}
I’ve read a lot about it, but I’m still really confused as to how to do it.
Cherno
2
LineRenderer lr = GetComponent();
Color startColor = Color.green;
Color endcolor = Color.red;
float startLineWidth = 0.5f;
float endLineWidth = 2.0f;
Vector3 pos1;
Vector3 pos2;
lr.enabled = true;
lr.SetVertexCount(2);
lr.SetPosition(0, pos1);
lr.SetPosition(1, pos2);
lr.SetWidth(startLineWidth, endLineWidth );
lr.SetColors(startColor, endcolor );