Make Message Queue of TTS be public

Hi. I found that Unity Vivox SDK 16.0.1 change access level of all of its Vivox types to internal, like LoginSession, TTS and so on.

So I can’t get message queue of TTS and can’t check whether speaking all of messages are complete or not.

Please add public method like “VivoxService.Instance.TextToSpeechGetMessages()”.

Thanks.

Hey Kichang-Kim, this is a great suggestion!
I’ll bring this back to the team~
Thank you for noting that.

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