Hey, so I’m trying to achieve what you see below…
See the “OnClick”?
I kind of want to make a method/void variable show up in inspector and then use it. Thanks
Hey, so I’m trying to achieve what you see below…
See the “OnClick”?
I kind of want to make a method/void variable show up in inspector and then use it. Thanks
So I answer my own question… It turns out you have to include the namespace:
using UnityEngine.Events;
And then to have it appear in the editor, you do
public UnityEvent methods;
Then to activate them, you do
methods.Invoke();
Even though I found my own answer, thanks @JedBeryll for your time.