So here’s a view of my camera (some kind of ortographic perspective).
And if i move character , the mountain hovers it and it can’t be seen.
Here’s example and part i want to make transparent.
My questions are :
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Whenever my character becomes invisible due to terrain blocking it vision , how do i catch the part of terrain that has something(plain terrain) after it (so when i make it transparent i won’t see skybox)?
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Once i have this part of terrain in list/array how do i make transparent ?
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Same effect but when in builiding , easier to do ?
If it’s impossible to do that due to my beginner skills , are there any other way to make player visible and part of plain terrain so he will know where he can walk(without rotating camera)?



