Hello, I’m trying to create my own fog of war system and want the hard shadows casted from my point light to be pitch black. I currently have a light that follows the player and casts shadows on all the objects it finds, but the shadows are not dark enough/make the darkened object disappear. I’m new to lighting in unity so help would be appreciated.
in the light inspector, if you change the light from skybox to custom, and dont set anything, it will make all looks black, also in gradient, if you set it to black, will make the same