Make simple hit effect

I’ve made a game where you can shoot some cans, but I want to add an effect when a can is shot. You know, a kind of explosion or something like that. The way the game works now is: when the can is shot it disappears destroy(gameobject), but I want to add an effect before it disappears. Any suggestions? I want to keep it simple. The effect has to be in within the same method where I destroy the cans.

   public void Shot()
    {
       //effect should be here
        Destroy(gameObject);
    }


fallow this tutorial and do it easy way