Make sound muffled after hitting a trigger while using an Audio Echo Filter

Hello,

I want my game to have something where when I go underwater, the sound becomes muffled. I’m using an Audio Echo Filter and I don’t want to remove that.

Any ideas? Many Thanks! I’ve also had a look at Unity’s documentation but there’s nothing there… :confused:

Hi again,

I would like some help on this ASAP! :confused: