hi
i want to make brush same as unity terrain brush
So that wherever the mouse goes, it is displayed on the terrain

hi
i want to make brush same as unity terrain brush
So that wherever the mouse goes, it is displayed on the terrain

If you dig through the TerrainAPI namespace, you can reproduce the exact same result as the terrain tools use UnityCsReference/Modules/TerrainEditor/Utilities/TerrainPaintUtilityEditor.cs at 61f92bd79ae862c4465d35270f9d1d57befd1761 · Unity-Technologies/UnityCsReference · GitHub
It was created by a projector with a colored shader
Now I want to change it to 3D form by changing the shader
Similar to the image below, set the brush height based on the alpha gray brush

what should we do?