Hi. I’m trying to make text glow on screen real time.
When a player gets a bonus life, I want to temporarily glow the life title and the int value. I’ve been trying to solve this for over a week. I have seen several posts on this however, none of them seem to be straight forward. I’m using TextMesh-Pro. One example I see is:
text.fontmaterial.SetFloat(ShaderUnilities.ID_Glowpower, 1.0f);
text.UpdateMeshPadding();
Right now, I’m simply trying to get the text to glow at startup.