Make the playerName not backward

Hey everyone,

I am making a 3rd person multiplayer Game and I added some 3D Text as the username of the player. The only problem is that, when looking from certain angle, the name can be backward…

Now I managed to make that work for the player by attaching this script to the player

function Update () {
transform.FindChild("Name").LookAt(2 * transform.position - Target.position);
transform.FindChild("HP").LookAt(2 * transform.position - Target.position);

But When it try to apply it to other players, I get some weird glitches…

Any help would be great :smiley: